

We, the player character, are an unknown. The game starts with us, an unnamed character, who is walking around in the street when suddenly, a taxi cab is speeding down the road and is about to hit an old man, and then we choose to rush in and save him, thus leading to us going to the hospital and losing our memory. Now, let’s begin.Īlso, this game doesn’t need much explanation for the gameplay unlike last time, but there is an extra feature they added-that is, the NTY button or the NoThankYou button that appears in the top left corner of your screen and basically acts like a normal choice when it does appear but doesn’t break the immersion of the story. Yes, I completed every end possible, but I will be focusing on the characters themselves. To be frank, I will still tear into what I don’t like about this game, that is what I promised last time with Seiyuu Danshi. So, I played it and boy was I surprised, it ended up in my top 10 favorites immediately. My completionist ass was finally rewarded I get the appeal of older men, but they went ham on the old man thing, so I kinda put it off since I was used to more feminine guys… but then I played Dream Daddy, and oh boy that game was fun, so I ended up playing this next after contemplating. Though, I put a hold on it when I realized one of the love interests was a, to put into lighter terms, daddy.

I played this game months ago after playing Room No. Let me put this in context first before we start with the review. Good day everyone! Today I will be reviewing “No, Thank You!!” by Parade.
